Yoshi's Woolly World Stamps

The rights of Yoshi's Woolly World belong to Nintendo / Goodfeel! All the custom textures are made on my own! LPugi and Kevric helped me out a bit! Download map Yoshi's Wooly World 2. YoshisWoollyWorld2.zip (80 mb) Maps by YoshiGD: Ghost Corporation. Wooly World is full of content, and I have had it for a month and I'm only on World 3. The graphics are incredible and crisp, and the yoshi's are just adorable. There are tons of stuff to collect throughout the levels, including 5 flowers and yarn spools, and 20 Miiverse stamps that are hidden in the gems throughout the levels. Product Information. Nintendo's lovable green dinosaur goes on an adventure set in a land made of cloth and yarn in Yoshi's Woolly World. The evil wizard Kamek has transformed all of Yoshi's friends into yarn and scattered them across the world, and only Yoshi remains to defeat the bad guys and save the day.

In this map, you play as a Yoshi in the Rainbow Square. Your mission is to save the other Yoshis from evil bosses including Magikoopa and Bowser!

Run through 16 unique levels and defeat four bosses!

At the end, a special challenge awaits you... All levels and bosses are playable in 2D perspective, which makes this map truly unique and a must-play for every 2D platformer fan!

Features

  • 2D engine made in minecraft!
  • Lots of different platformer elements and lots of collectables!
  • 35 different Yoshi Skins to unlock and use!
  • Special Music in every level! (A majority of the songs was NOT made by be. I took the songs from Undertale's artist Toby Fox. All credits go to him! [I made the Menu-Loop and 'Champions Road' on my own tho])
  • Features custom settings like a custom Healthbar and difficulty is adjustable in some aspects.
  • Features 4 worlds, 16 levels + 1 special level and 4 unique boss battles!
  • Approximately 2 hours of pure fun! :)
  • Settings

    For best experience, play with 'Master Volume' at 100%, 'Player' at 100% and 'Voice' at 10%. Turn every other volume in the settings to 0%!

    Use Optifine, which will be included in your folder. This will load multiple custom skins into the Map!

    Play with the RenderDistance at 27 Chunks, to make sure all CommandBlocks are loaded!

    DISCLAIMER

    I do NOT own the songs made by Toby Fox! I only made 2 songs used in this map!

    This is ONLY called 'Yoshi's Woolly World 2' because it is inspired by it! The rights of Yoshi's Woolly World belong to Nintendo / Goodfeel!

    All the custom textures are made on my own!

    LPugi and Kevric helped me out a bit!

    Screenshots


    Download map Yoshi's Wooly World 2

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    Yoshi's Woolly World

    Also known as: Yoshi Wool World (JP)
    Developer: Good-Feel
    Publisher: Nintendo
    Platform: Wii U
    Released in JP: July 16, 2015
    Released in US: October 16, 2015
    Released in EU: June 26, 2015
    Released in AU: June 25, 2015

    This game has unused areas.
    This game has hidden development-related text.
    This game has unused graphics.
    This game has unused models.
    This game has unused sounds.
    This game has regional differences.

    This game has a prerelease article

    Yoshi's Woolly World is the first Yoshi game to be on a home console since the Nintendo 64. This game has a yarn art style, similar to Kirby's Epic Yarn. The gameplay is very similar to the Yoshi's Island games, but without any whiny babies to carry and chase after. Thank goodness!

    The game received a port for the Nintendo 3DS, aptly titled Poochy & Yoshi's Woolly World, which added even more amiibo and the ability to create custom Yarn Yoshi skins, among other extras.

    To do:
    • Look in the .gfa files for all of the unused content. There's also a lot of leftover trial and demo stuff to look into as well.
    • 54 levels with the string 'test' in the name
    • Also this
    • 1Unused Map Data
    • 2Test Levels
    • 3Test Folder
    • 7Early Pause Menu
    • 8Unused Color Correction Parameter Scripts
    • 13Regional Differences

    Unused Map Data

    Test Map Data

    mapdata has 42 archives for test maps. This seems to be used to test out various things such as engine rendering.

    Epic Yarn Map Data

    In mapdataepic_yarn_kirby, there are 78 stages which quite obviously belong to Kirby's Epic Yarn. However, these might be the files that contain the coordinates of certain map objects à la Super Mario 3D World, or XML-styled formatting.

    Test Levels

    To do:
    More test levels can be accessed by editing worlddata.txt in /data/

    TESTMAP004

    TEST_MORI

    A simple stage with a few objects placed around. The stage appears impossible to complete, due to missing objects being replaced with placeholders.

    TEST_UV_REGULATION_X4

    Yoshi's Woolly World 2-4 Stamps

    This stage appears to be a slightly different version of the stage that was shown in Nintendo Direct 23 January 2013. Objects are missing from the stage and are instead replaced with placeholders, most likely due to the object data being missing from the game. It's not possible to complete the stage, as you can't travel to the other side. The level may also lack a goal ring entirely.

    MAP001_MARUTA_MASTER

    One of the more detailed unused stages in the game. It appears that Yoshi would have been able to switch between the foreground and background at least once during this stage, but due to missing objects, it's impossible to do so, and as such not possible to complete the stage.

    Yoshi's Woolly World 1-3 Stamps

    TESTMAP009_SHADERTEST01

    (Source: crediar)

    Test Folder

    In the root of the game, there is a test folder full of objects, shaders, and some Miiverse stamps. Shaders and Miiverse stamps are split into two different folders called shader and body_memo_sample.

    Shader

    There are three test shaders within this directory.

    • simple.gsh
    • simple_fragment.gsh
    • simple_vertex.gsh

    body_memo_sample

    This directory seems to have been used for testing out the Miiverse features, such as stamps. While the final game does have stamps, these are done in a very different style. The folder also has .tga and.gtx versions of the stamps, along with an SDK tool for converting .tga images to .gtx called tga2gtxTEstTool.bat (sic). There is also a very humorous drawing of a Swapnote envelope with a body saying 'Hi'.

    memo.tga

    stamp_73.tga and stamp_73.gtx

    stamp_80.tga and stamp_80.gtx

    Character Test Data

    In charatest, there is leftover data for a test character. It may have been used for animation testing of some sort according to the archive size of TESTANIM00.gfa being around 2.4mb in size.

    Coins

    Located at /test/tr_coin_yellow and /test/tr_coin_red are models for the coins and the red coins like the ones found in Super Mario World 2: Yoshi's Island. Sequenced sounds exist for the objects in the bfsar.

    120 - SD_REDCOIN01 to 129 - SD_REDCOIN10











    194 - SD_COIN1

    There are no other SD_COIN_x sounds.

    (Sound Rips: Hiccup)

    Unused Jingles

    There are two unused sequenced jingles.

    108 - WSD_StageClrDemo

    An early stage clear jingle.

    109 - WSD_LODING

    An early loading theme.

    Early Pause Menu

    To do:
    Get this menu working (if it even can still be loaded) so both pause menus can be compared.

    Contained in env/in_game/pause_old.gfa is an older version of the in-level pause menu. This older variant contains a few early versions of existing graphics used in-game.

    Bead Patch

    OldFinal

    Flower Patch

    OldFinal

    Stamp Patch

    OldFinal

    Interestingly, according to Merino.msbt (the game's text archive), Stamp Patches were once called Mii Beads.

    Wool Patch

    OldFinal

    Unused Color Correction Parameter Scripts

    Yoshi

    TEST_KURAOKA_000.txt

    Used for testing, it does not use a texture for filter.

    TEST_KURAOKA_001.txt

    Used for testing, it uses LutTest.gtx.

    Unused Light Parameters Scripts

    There is a hefty batch of 25 unused light parameter scripts for various test levels. Ranging from environment mapping, stages with UV scrolling, and other render methods such as photo realism.

    Revision

    To do:
    Check the earlier title versions of Japan and USA base titles and check the update data

    Present in debug/buildRevision.txt.

    Japan (v32)EuropeUSA (v17)

    Boot Config

    Present in bootConfig.txt.sample.

    Original
    Translation

    Present in bootConfig.txt.viewer_sample.

    Original
    Translation

    Other Text Files

    data_gfa_convert.bat in the game root is a batch file probably used by Good-Feel to create a .gfa file, in this case, data.gfa.

    Original
    Translation

    Present in env/convert_in_game_gfp.bat.

    Original
    Translation

    Present in test/body_memo_sample/tga2gtxTEstTool.bat.

    Original
    Translation

    sound/SoundDisableCallFrame.bson has text in it. The single kanji in this file (found on line 6) simply means 'Wednesday'.

    Regional Differences

    To do:
    Any more?

    Despite the fact that the American version was released four months after all other versions and unlike more recent Nintendo games which had two completely different English translations, the American and Australian/European versions have only minor textual differences.

    Text

    Australia/Europe
    North America
    FINE! Burt, hitch up your trousers and
    GO BUST UP THAT YOSHI!
    FINE! Burt, hitch up your pants and
    GO BUST UP THAT YOSHI!

    Yoshi's Woolly World 2-1 Stamps

    This change was necessary because 'pants' refers to outerwear in American English and underwear in British English. Even though the American meaning is used in Australia, the British English version of the line is still used; however, 'trousers' is technically still not incorrect.

    Yoshi Design Names

    A handful of Yoshi Design names differ between the American and European versions:

    To do:
    Check the Japanese version.
    Australia/EuropeNorth America
    Candyfloss YoshiCotton Candy Yoshi
    Duck Hunt Duo YoshiDuck Hunt Yoshi
    Night-Time YoshiNighttime Yoshi
    Sonic the Hedgehog YoshiSonic Yoshi
    Wii U YoshiWii U Deluxe Yoshi

    Scrapbook

    The scrapbook option has different names across regions.

    Australia/EuropeJapanNorth America
    Scrapbook TheatreMemory Theater (おもいでシアター)Scrapbook Theater

    In addition to all the enemies except Kamek having separate names for the Japanese localization, one entry was altered even in English.

    Australia/EuropeJapanNorth America
    Giant Nep-EnutBig Unbaba (blue) (ビッグウンババ(あお))Nep-Enut

    The red and blue variations of this enemy were previously translated as Gargantua Blargg and simply Nep-Enut respectively in English localizations of the Yoshi's Island series. The European localizers apparently didn't notice that no small version of a Nep-Enut exists in this game, or in any Yoshi game for that matter. This was caught by the North American release.

    Internal Project Name

    Yoshi's Woolly World's project name is Merino according to the game's text archive. Merino is a sheep breed that is commonly used for their wool.

    Yoshi's Woolly World Stamps Value

    The Yoshi series
    NESYoshi • Yoshi's Cookie
    SNESYoshi's Cookie (Prototype) • Yoshi no Cookie: Kuruppon Oven de Cookie
    Super Mario World • Super Mario World 2: Yoshi's Island • Tetris Attack • Yoshi's Safari
    Game Boy (Color)Yoshi • Yoshi's Cookie • Tetris Attack
    Nintendo 64Yoshi's Story
    Game Boy AdvanceSuper Mario World: Super Mario Advance 2 • Yoshi's Island: Super Mario Advance 3 • Yoshi Topsy-Turvy • Yoshi Sample
    Nintendo DSYoshi's Island DS (Demo) • Yoshi Touch & Go
    Nintendo 3DSYoshi's New Island • Poochy & Yoshi's Woolly World
    Wii UYoshi's Woolly World

    Yoshi's Woolly World Characters

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